- Depth-based image processing for 3D video rendering applications [1][2]
- Virtual view synthesis method and self-evaluation metrics for free viewpoint television and 3D video [3]
- DIBR based view synthesis for free-viewpoint television [4]
- Free-viewpoint depth image based rendering [5]
- Free-viewpoint rendering algorithm for 3D TV [6]
- View generation with 3D warping using depth information for FTV [7]
- View synthesis with depth information based on graph cuts for FTV [8]
- Symmetric bidirectional expansion algorithm to remove artifacts for view synthesis based DIBR [9]
References
[1] T. Zarb and C. J. Debono, “Depth-based image processing for 3D video rendering applications,” in Proc. IEEE Int. Conf. Syst. Signals Image Process., May 2014, pp. 215–218.
[2] Zarb, Terence, and Carl James Debono. "Broadcasting Free-Viewpoint Television Over Long-Term Evolution Networks." IEEE Systems Journal 10.2 (2016): 773-784.
[3] K. J. Oh, S. Yea, A. Vetro, and Y. S. Ho, “Virtual view synthesis method and self-evaluation metrics for free viewpoint television and 3D video,” Int. J. Imag. Syst. Technol., vol. 20, no. 4, pp. 378–390, Dec. 2010.
[4] X. Yang et al., “DIBR based view synthesis for free-viewpoint television,”
in Proc. 3DTV Conf., May 2011, pp. 1–4.
[5] S. Zinger, L. Do, andP. H. N. de With, “Free-viewpoint depth image based rendering,” J. Vis. Commun. Image Represent., vol. 21, no. 5/6, pp. 533–541, Jul. 2010.
[6] P. H. N. de With and S. Zinger, “Free-viewpoint rendering algorithm for 3D TV,” in Proc. 2nd Int. Workshop Adv. Commun.,May 2009, pp. 19–23.
[7] Y. Mori, N. Fukushima, T. Fujii, and M. Tanimoto, “View generation with 3D warping using depth information for FTV,” in Proc. 3DTV Conf., May 2008, pp. 229–232.
[8] A. T. Tran and K. Harada, “View synthesis with depth information based on graph cuts for FTV,” in Proc. 19th Korea-Japan Joint Workshop Frontiers Comput. Vis., Feb. 2013, pp. 289–294.
[9] H. Ding, Z. Li, and R. Hu, “Symmetric bidirectional expansion algorithm to remove artifacts for view synthesis based DIBR,” in Proc. Int. Conf. Multisensor Fus. Inf. Integr. Intell. Syst., Sep. 2014, pp. 1–4.
[2] Zarb, Terence, and Carl James Debono. "Broadcasting Free-Viewpoint Television Over Long-Term Evolution Networks." IEEE Systems Journal 10.2 (2016): 773-784.
[3] K. J. Oh, S. Yea, A. Vetro, and Y. S. Ho, “Virtual view synthesis method and self-evaluation metrics for free viewpoint television and 3D video,” Int. J. Imag. Syst. Technol., vol. 20, no. 4, pp. 378–390, Dec. 2010.
[4] X. Yang et al., “DIBR based view synthesis for free-viewpoint television,”
in Proc. 3DTV Conf., May 2011, pp. 1–4.
[5] S. Zinger, L. Do, andP. H. N. de With, “Free-viewpoint depth image based rendering,” J. Vis. Commun. Image Represent., vol. 21, no. 5/6, pp. 533–541, Jul. 2010.
[6] P. H. N. de With and S. Zinger, “Free-viewpoint rendering algorithm for 3D TV,” in Proc. 2nd Int. Workshop Adv. Commun.,May 2009, pp. 19–23.
[7] Y. Mori, N. Fukushima, T. Fujii, and M. Tanimoto, “View generation with 3D warping using depth information for FTV,” in Proc. 3DTV Conf., May 2008, pp. 229–232.
[8] A. T. Tran and K. Harada, “View synthesis with depth information based on graph cuts for FTV,” in Proc. 19th Korea-Japan Joint Workshop Frontiers Comput. Vis., Feb. 2013, pp. 289–294.
[9] H. Ding, Z. Li, and R. Hu, “Symmetric bidirectional expansion algorithm to remove artifacts for view synthesis based DIBR,” in Proc. Int. Conf. Multisensor Fus. Inf. Integr. Intell. Syst., Sep. 2014, pp. 1–4.